﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace RayDen.Library.Entity.Plugins
{
    public class MaterialLibraryPlugin
    {

    }

    public class RenderingEnginePlugin
    {
        
    }

    public class PluginManager
    {
    }
}
